Projects

What we are building.

Each project is an experiment in systems. We don't scale horizontally — we push every mechanic to its limit.

Overview

Active projects

2026
Dice of Fates命运之骰
Roguelike · Strategy · Solo
In development
2026
Alchemy Loop炼金回廊
Tycoon · Economy · Solo
Closed beta
2026
Echo Era残响纪元
Action Adventure · Narrative
Pre-production
2027
Ring of Ancients古引之环
Strategy · Real-time · Solo
Concept
2027
Uncertain Lands未明之地
Open World · Exploration
R&D
2027
Starwell Echo星渊回声
Space Strategy · Tactics
Prototype
Details

A closer look

2026 In development

Dice of Fates命运之骰

A strategy Roguelike built around dice as the core mechanic. Every roll branches the story; failure is part of the design, not a punishment.

2026 Closed beta

Alchemy Loop炼金回廊

An alchemy workshop that only appears at midnight. Fulfill orders, hire apprentices, and restore ancient recipes inside a looping clock.

2026 Pre-production

Echo Era残响纪元

In a post-apocalyptic ruin, collect the echoes of a vanished civilization to rebuild your own world tree.

2027 Concept

Ring of Ancients古引之环

A near-future strategy game built around protocols. Every city-state has its own victory condition.

2027 R&D

Uncertain Lands未明之地

A walking exploration game without UI prompts. Maps, compass and notes are all managed by the player.

2027 Prototype

Starwell Echo星渊回声

Build trade routes across star systems, and navigate diplomacy, commerce and war with five alien races.